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Diablo SV - Low Poly

Models like these are what I cut my teeth on, this one is from around 2014. This was created as a mod for Need for Speed: High Stakes which, as expected for a game released in 1999, has a very strict poly limit. The model has just under 5k triangles and uses only one 256x256 texture (I use multiple textures to mask the clearcoat and metallic paint in PBR, however).

Cycles Render

Cycles Render